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faaff4f5bef3632c6878f573ddba2ef10af321eb
UnrealEngineUWP/Engine/Source/Developer/Merge/Private
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Dan Oconnor a31af70c57 Details customizations re-enabled for the diff (and merge) tool. Now relying on the list of displayed properties from the details view when performing a CDO diff. This allows us to display changes to reference member variables.
#jira UE-19958

[CL 2666619 by Dan Oconnor in Main branch]
2015-08-24 16:25:51 -04:00
..
BlueprintMergeData.h
…
Merge.cpp
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MergePrivatePCH.h
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MergeUtils.cpp
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MergeUtils.h
…
SBlueprintMerge.cpp
[UE-10822] We weren't handling trivial case of accepting the blueprint with no changes as the merge resolution, also we weren't closing existing blueprint editors
2015-02-25 21:42:38 -05:00
SBlueprintMerge.h
…
SMergeAssetPickerView.cpp
Add includes to files to remove the need of including Engine.h.
2015-04-10 03:30:54 -04:00
SMergeAssetPickerView.h
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SMergeDetailsView.cpp
Details customizations re-enabled for the diff (and merge) tool. Now relying on the list of displayed properties from the details view when performing a CDO diff. This allows us to display changes to reference member variables.
2015-08-24 16:25:51 -04:00
SMergeDetailsView.h
…
SMergeGraphView.cpp
Fix shadowed variables
2015-03-03 12:30:55 -05:00
SMergeGraphView.h
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SMergeTreeView.cpp
Fix shadowed variables
2015-03-03 12:30:55 -05:00
SMergeTreeView.h
…
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