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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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faaff4f5bef3632c6878f573ddba2ef10af321eb
UnrealEngineUWP/Engine/Source/Developer/BlueprintCompilerCppBackend/Private
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Maciej Mroz 8192b0a511 BlueprintCompilerCppBackend:
- support for unconverted types - WIP
- use "UsedAssets" array from the class instead of loading objects

[CL 2704307 by Maciej Mroz in Main branch]
2015-09-24 09:57:06 -04:00
..
BlueprintCompilerCppBackend.cpp
BlueprintCompilerCppBackend:
2015-09-24 09:57:06 -04:00
BlueprintCompilerCppBackend.h
UEBP-40 C++ code generation (WIP):
2015-09-10 09:15:43 -04:00
BlueprintCompilerCppBackendBase.cpp
Basic support for unconverted BP.
2015-09-24 05:05:37 -04:00
BlueprintCompilerCppBackendBase.h
Basic support for unconverted BP.
2015-09-24 05:05:37 -04:00
BlueprintCompilerCppBackendGatherDependencies.cpp
BlueprintCompilerCppBackend:
2015-09-24 09:57:06 -04:00
BlueprintCompilerCppBackendModule.cpp
Coordinating the Blueprint conversion tool with the backend (ensuring filenames are in sync, and that the backend knows what files will and won't be converted).
2015-09-18 14:00:49 -04:00
BlueprintCompilerCppBackendModulePrivatePCH.h
…
BlueprintCompilerCppBackendUMG.cpp
BlueprintCompilerCppBackend:
2015-09-24 09:57:06 -04:00
BlueprintCompilerCppBackendUtils.cpp
BlueprintCompilerCppBackend:
2015-09-24 09:57:06 -04:00
BlueprintCompilerCppBackendUtils.h
BlueprintCompilerCppBackend:
2015-09-24 09:57:06 -04:00
BlueprintCompilerCppBackendValueHelper.cpp
BlueprintCompilerCppBackend:
2015-09-24 09:57:06 -04:00
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