Files
UnrealEngineUWP/Engine/Source/Runtime/Experimental
Jimmy Andrews d23a5f96ed fix fracture crashes from casting TransformToConvexIndices TSet<int32>s to int32
+ crash from missing proximity data
+ fix autoembed and make it not delete hulls on transform nodes (as these may have been created by the convex tool)

#rb brett.miller brice.criswell
#rnx
#preflight 60a6dc780569f300013c8154

[CL 16412269 by Jimmy Andrews in ue5-main branch]
2021-05-20 19:17:31 -04:00
..
2021-05-20 16:50:29 -04:00