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UnrealEngineUWP
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fa22085f64f5238df0fdf356894dabbbe42e2e26
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
InteractiveToolsFramework
/
Private
History
henrik karlsson
78ba369d2c
Fixed linker errors on some console platform when building modular builds. Fixes involves moving ctor/dtor and friends from header to cpp and dll import/export
...
[CL 35710553 by henrik karlsson in ue5-main branch]
2024-08-21 13:44:16 -04:00
..
BaseBehaviors
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BaseGizmos
InteractiveToolsFramework: Adds support for scale snapping
2024-07-30 15:19:02 -04:00
BaseTools
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Changes
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SceneQueries
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ToolTargets
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ComponentSourceInterfaces.cpp
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ContextObjectStore.cpp
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InputBehavior.cpp
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InputBehaviorSet.cpp
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InputRouter.cpp
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InputState.cpp
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InteractionMechanic.cpp
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InteractiveGizmo.cpp
MeshModelingTools: Minor gizmo fixes: turn a check in UInteractiveGizmo into an ensure, avoid an ensure in TransformGizmoDataBinder that fired on unused TRS gizmos, and ensure to avoid a crash in drag alignment mechanic.
2024-07-17 15:22:36 -04:00
InteractiveGizmoManager.cpp
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InteractiveTool.cpp
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InteractiveToolActionSet.cpp
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InteractiveToolBuilder.cpp
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InteractiveToolManager.cpp
InteractiveToolsFramework: Allow setting how tool manager switches between tools. Allow tools to customize their preferred shutdown method when switching between tools using an interface.
2024-07-17 15:28:06 -04:00
InteractiveToolsContext.cpp
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InteractiveToolsFramework.cpp
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MultiSelectionTool.cpp
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SelectionSet.cpp
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ToolBuilderUtil.cpp
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ToolContextInterfaces.cpp
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ToolDataVisualizer.cpp
Fixed linker errors on some console platform when building modular builds. Fixes involves moving ctor/dtor and friends from header to cpp and dll import/export
2024-08-21 13:44:16 -04:00
ToolTargetManager.cpp
…