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* Migrate FStaticCustomVersionRegistry::Lock to use FTransactionallySafeRWLock. * Disable caching of FUnversionedStructSchema when in a closed transaction. * Ensure that the loader logic of StaticDuplicateObjectEx() is done in the open. * Allocate PrimitiveSceneIds in the open. #rb Brandon.Schaefer, michael.nicolella [CL 35735509 by ben clayton in ue5-main branch]