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fa22085f64f5238df0fdf356894dabbbe42e2e26
UnrealEngineUWP/Engine/Source/Programs/WebTests/Private
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lorry li d2c3cb4820 On specific platform, cache maximum concurrent http requests when init thread, instead of increase the value at runtime, we can't really increase it by hotfix at runtime when it also requires memory pool re-initialization.
[REVIEW] [at]michael.kirzinger [at]rob.cannaday [at]michael.atchison
#rb michael.atchison, Rob.Cannaday

[CL 34883585 by lorry li in ue5-main branch]
2024-07-17 16:08:23 -04:00
..
TestHttp.cpp
On specific platform, cache maximum concurrent http requests when init thread, instead of increase the value at runtime, we can't really increase it by hotfix at runtime when it also requires memory pool re-initialization.
2024-07-17 16:08:23 -04:00
TestHttpDecode.cpp
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TestWebSockets.cpp
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WebLLTModule.cpp
Move UE component cleanup logic from TestRunner into proper place (introduced at CL 32031322) and fix refactoring (CL 32031169) on Sony platforms to re-allow unpackaged builds
2024-03-13 14:18:48 -04:00
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