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Getting Started
Horde has been installed successfully. To continue setting up your deployment, check out the following guides:
- Install the Horde agent
- Enable remote C++ compilation with Unreal Build Accelerator
- Set up build automation
- Enable test automation with Gauntlet
- Get telemetry and analytics for your team
- Work with mobile and console devices
- Install UnrealGameSync and distribute Unreal Editor to your team
- Enable authentication
Alternatively, check out the full documentation through the Help menu at the top right of the page.
Status
Horde is under heavy development, and large parts of it are still in flux. While we use aspects of it (particularly the CI system) heavily at Epic, we consider it experimental for Unreal Engine licensees and offer limited support for it.
See also: Feature Status

