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fa01cacb6c29ef523503312d64807ed63709dff6
UnrealEngineUWP/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private
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Mikolaj Sieluzycki fa01cacb6c Trim down the amount of UObject constructors.
#codereview Robert.Manuszewski

[CL 2429641 by Mikolaj Sieluzycki in Main branch]
2015-02-03 05:40:57 -05:00
..
ScriptBlueprintCompiler.cpp
Trim down the amount of UObject constructors.
2015-02-03 05:40:57 -05:00
ScriptBlueprintCompiler.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptBlueprintEditor.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptBlueprintEditor.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptEditorPlugin.cpp
UE-6596 - Fixing an editor crash and memory corruption issue that occurs when UMG 3D Components have been placed in the level and the widget they spawn is recompiled with certain changes. Restructuring the way external blueprint compilers are registered so that they can properly wait until all compiling has finished to do re-registering of components...etc.
2014-12-15 15:31:42 -05:00
ScriptEditorPluginPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptFactory.cpp
Deprecated AutoPriority and replaced it with ImportPriority. ImportPriority differs from AutoPriority in the following ways:
2014-12-12 14:13:31 -05:00
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