Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
Jamie Dale f9db154c26 Allow a Reset TStrongObjectPtr to be destroyed during static de-init on Mac
On Mac the Main thread isn't the Game thread, so this trips the assert in ~FInternalReferenceCollector(), even if the TStrongObjectPtr has been manually Reset prior.

#jira UE-101794
#fyi Alexis.Matte
#rb Steve.Robb

[CL 14787366 by Jamie Dale in ue5-main branch]
2020-11-19 12:23:16 -04:00
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