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38 lines
975 B
C#
38 lines
975 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class NetworkFile : ModuleRules
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{
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public NetworkFile(TargetInfo Target)
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{
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PrivateIncludePathModuleNames.Add("DerivedDataCache");
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PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Sockets" });
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PublicIncludePaths.Add("Runtime/CoreUObject/Public/Interfaces");
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if (!UEBuildConfiguration.bBuildRequiresCookedData)
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{
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DynamicallyLoadedModuleNames.AddRange(
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new string[]
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{
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"DerivedDataCache",
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"PackageDependencyInfo",
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}
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);
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}
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if (Target.Platform == UnrealTargetPlatform.HTML5)
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{
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Definitions.Add("ENABLE_HTTP_FOR_NFS=1");
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if (Target.Architecture == "-win32")
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{
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PrivateDependencyModuleNames.Add("HTML5Win32");
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}
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else
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{
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PrivateDependencyModuleNames.Add("HTML5JS");
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}
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}
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}
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} |