Files
UnrealEngineUWP/Engine/Source/Runtime/Linux/LinuxCommonStartup/Public/LinuxCommonStartup.h
Dmitry Rekman 7962cac622 Linux: moved common startup code to a separate module.
- The code that handles initial setup (command line processing, rlimits and debugger) is now shared between engine, UFE and SlateViewer.

[CL 2679796 by Dmitry Rekman in Main branch]
2015-09-03 20:46:02 -04:00

15 lines
460 B
C

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Core.h"
/**
* @brief CommonLinuxMain - executes common startup code for Linux programs/engine
* @param argc - number of arguments in argv[]
* @param argv - array of arguments
* @param RealMain - the next main routine to call in chain
* @return error code to return to the OS
*/
int CommonLinuxMain(int argc, char *argv[], int (*RealMain)(const TCHAR * CommandLine));