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Restructured the analytics plugins so that editor only and platform specific functionality are all in one plugin. This requires your project file to be updated #Ocean Updated the project due to the plugin changes [CL 2646527 by Joe Graf in Main branch]
21 lines
416 B
C#
21 lines
416 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class AnalyticsVisualEditing : ModuleRules
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{
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public AnalyticsVisualEditing(TargetInfo Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Analytics",
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"Core",
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"CoreUObject",
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"Engine"
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}
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);
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}
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}
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}
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