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f9cdeb96cd5b330ca5fcd0dbbbdb6e58b620bdde
UnrealEngineUWP/Engine/Source/Programs/UnrealSync
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John Barrett a952ec5fc2 Expose FProcEnumerator API, and prevent potential bugged use of FProcEnumerator (through assigning a direct call to the constructor, triggering a copy).
#platformnotify Josh.Adams (27th August email)

[CL 2695697 by John Barrett in Main branch]
2015-09-17 14:53:55 -04:00
..
Private
Expose FProcEnumerator API, and prevent potential bugged use of FProcEnumerator (through assigning a direct call to the constructor, triggering a copy).
2015-09-17 14:53:55 -04:00
Resources/Windows
Code documentation from CL#2636592
2015-07-29 07:47:34 -04:00
UnrealSync.Build.cs
UECORE-115: Add copy/save/clear functionality for Unreal Sync logging
2015-05-20 04:48:56 -04:00
UnrealSync.Target.cs
UECORE-112: US3: Implement UnrealSync for Mac.
2015-05-20 04:42:36 -04:00
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