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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f9cdeb96cd5b330ca5fcd0dbbbdb6e58b620bdde
UnrealEngineUWP/Engine/Source/Programs/MemoryProfiler2
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Michael Noland 60b3dae277 Memory Profiler: Optimized FillActiveCallStackList to avoid frequent reallocations, significantly improving overall token stream parse speed
[CL 2663687 by Michael Noland in Main branch]
2015-08-20 19:31:37 -04:00
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Properties
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App.config
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BinaryReaderBigEndian.cs
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CallGraphTreeViewParser.cs
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CallStack.cs
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CallStackAddress.cs
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CallStackGroup.cs
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CallstackHistoryView.cs
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CommandLineWrapper.cs
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DoubleBufferedPanel.cs
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ExclusiveListViewParser.cs
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FindDialog.cs
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FindDialog.Designer.cs
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FindDialog.resx
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HistogramParser.cs
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IDisplayCallback.cs
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ListViewEx.cs
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MainWindow.cs
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MainWindow.Designer.cs
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MainWindow.resx
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MemoryBitmapParser.cs
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MemoryPoolInfo.cs
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MemoryProfiler2.csproj
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MemoryProfiler2.sln
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OptionsDialog.cs
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OptionsDialog.Designer.cs
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OptionsDialog.resx
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ProfileDataHeader.cs
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ProfilingOptions.cs
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ProfilingOptions.Designer.cs
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ProfilingOptions.resx
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Program.cs
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ScriptCallstack.cs
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ShortLivedAllocationView.cs
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SlowProgressDialog.cs
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SlowProgressDialog.Designer.cs
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SlowProgressDialog.resx
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StreamInfo.cs
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StreamObserver.cs
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StreamParser.cs
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StreamSnapshot.cs
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StreamToken.cs
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TimeLineView.cs
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