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f9cdeb96cd5b330ca5fcd0dbbbdb6e58b620bdde
UnrealEngineUWP/Engine/Source/Developer/ShaderPreprocessor/Private
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Saul Abreu 79a26091bf Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
#codereview Steve.Robb, Robert.Manuszewski

[CL 2466824 by Saul Abreu in Main branch]
2015-03-02 15:51:37 -05:00
..
PreprocessorFile.cpp
UE4 - Missing CCT file
2015-02-20 14:06:00 -05:00
PreprocessorPrivate.h
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
ShaderPreprocessor.cpp
…
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