Files
UnrealEngineUWP/Engine/Source/Developer
laura hermanns f9b3974ab9 Platform-specific DXC improvements:
- Avoid explicit FMA instructions in platform-specific GLSL to let backend-compiler decide when to use them.
- Fix code refelction when using SPIR-V directly with backend-compiler.
- Define preset of SPIR-V optimization passes to reduce nested expressions "preset(relax-nested-expr)".

#rb Serge.Bernier, Brian.White
[FYI] Graeme.Thornton, Jason.Nadro, Carl.Lloyd, Florin.Pascu, Michael.WAnderson
#jira UE-195236, UE-194869

[CL 27994871 by laura hermanns in ue5-main branch]
2023-09-19 10:25:17 -04:00
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