Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
f9a78bdc2d0dbd47de2e684cd685e76ced9d4a8d
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph
History
joe kirchoff f9a78bdc2d EpicGames.Jupiter: net6.0 upgrade
#rnx
#rb none
#preflight 629e94911c7e8f9a18121cf8

[CL 20530671 by joe kirchoff in ue5-main branch]
2022-06-06 20:04:06 -04:00
..
Properties
…
Scripts
Launch UnrealBuildTool via dotnet unrealbuildtool.dll, not unrealbuildtool.exe
2022-03-29 13:20:46 -04:00
Tasks
EpicGames.Jupiter: net6.0 upgrade
2022-06-06 20:04:06 -04:00
BgGraphBuilder.cs
…
BuildGraph.Automation.csproj
.net6.0 is not supported in VS2019. Suppress warnings about that when using that IDE (with this change, when building UnrealBuildTool & AutomationTool)
2022-04-07 15:06:02 -04:00
BuildGraph.cs
BuildGraph: Allow use of absolute paths in Include elements.
2022-05-16 16:02:27 -04:00
JobContext.cs
…
Task.cs
Make FindTagNamesFromList static since it doesn't use any member variables and allows it to be called from other classes.
2022-05-06 14:07:08 -04:00
TempStorage.cs
Couple of temp storage clean up changes to let multiple clean up jobs run less painfully.
2022-05-04 15:44:17 -04:00
Powered by Gitea Page: 1485ms Template: 26ms
English
English
Licenses API