You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
to expose GPU texture formats for R32F and RGBA32F PF_A32B32G32R32F PF_R32_FLOAT OpenGL ES platforms do not support F32 with filtering so must convert to F16 unless the mip filter is set to nearest #preflight 627a822810766ef8c1fa0b07 #rb Dmitriy.Dyomin,fabian.giesen [CL 20125675 by charles bloom in ue5-main branch]