Files
UnrealEngineUWP/Engine/Source/Programs/Shared
ben marsh edcd1c746c Horde: Remove IServerStorageClient, and fix race condition evaluating auth for storage client access.
* Both client and server implementations can now use the vanilla IStorageClient implementation, which now includes methods for requesting HTTP redirects.
* On the server, IStorageClient instances can be created by injecting a IStorageClientFactory instance, scoped to the request lifetime. This ensures the same configuration passed in via IOptionsSnapshot<> will be used, and any auth requests will be valid against the same configuration.

#jira

[CL 28789141 by ben marsh in ue5-main branch]
2023-10-14 18:58:40 -04:00
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