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UnrealEngineUWP/Engine/Source/Editor/ComponentVisualizers
David Lesage a8afa64741 #jira UE-65072: Improve accuracy of getting the nearest point on a spline to a given position.
Rename FInterpCurve<T>::InaccurateFindNearest into FInterpCurve<T>::FindNearest

https://docs.google.com/presentation/d/1ktMLMfY-pgjqwLMBERA1NJkEAB_jlyMt9ni99QdTdl0/edit?usp=sharing
This document is an analysis of the current algorithm, a presentation of the improvements and some tests

#rb richard.talbotwatkins
#preflight 63fe27c8437ce3e7f396e449

[CL 24443724 by David Lesage in ue5-main branch]
2023-02-28 11:31:02 -05:00
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