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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f9272bdebab035df1dfd235448d40e577fedd8fb
UnrealEngineUWP/Engine/Source/Developer/Windows
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tim smith faf69c88e5 Adding lazy load modules to the manifest. Unknown modules will generate error messages but not halt patch generation. This resolves an issue where changes to unloaded modules would prevent any type of patching.
[RN] matt.peters
#rnx
#jira UE-161641
#preflight 63fe5c72437ce3e7f3a6a394

[CL 24452472 by tim smith in ue5-main branch]
2023-02-28 16:58:21 -05:00
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LiveCoding
Fixed issue in LiveCoding preload module support where if a module name is known but not currently loaded, the engine would generate a check.
2023-02-21 13:47:53 -05:00
LiveCodingServer
Adding lazy load modules to the manifest. Unknown modules will generate error messages but not halt patch generation. This resolves an issue where changes to unloaded modules would prevent any type of patching.
2023-02-28 16:58:21 -05:00
ShaderFormatD3D
Report SCW error code for E_OUTOFMEMORY in DXBC backend.
2023-02-15 13:08:05 -05:00
WindowsPlatformEditor
…
WindowsTargetPlatform
Moving WindowsTargetPlatform headers to Public for even wider access.
2023-02-22 18:03:13 -05:00
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