Files
UnrealEngineUWP/Engine/Source/Developer/ScreenShotComparison/Private/ScreenShotComparisonModule.cpp
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

32 lines
959 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
ScreenShotComparisonModule.cpp: Implements the FScreenShotComparisonModule class.
=============================================================================*/
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Interfaces/IScreenShotComparisonModule.h"
#include "Widgets/SScreenShotBrowser.h"
static const FName ScreenShotComparisonName("ScreenShotComparison");
/**
* Implements the ScreenShotComparison module.
*/
class FScreenShotComparisonModule
: public IScreenShotComparisonModule
{
public:
virtual TSharedRef<class SWidget> CreateScreenShotComparison( const IScreenShotManagerRef& ScreenShotManager ) override
{
return SNew(SScreenShotBrowser, ScreenShotManager);
}
};
IMPLEMENT_MODULE(FScreenShotComparisonModule, ScreenShotComparison);