Files
UnrealEngineUWP/Engine/Source/Developer/ProfilerClient/Public/IProfilerClientModule.h
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

29 lines
492 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "IProfilerClient.h"
/**
* Interface for ProfilerClient modules.
*/
class IProfilerClientModule
: public IModuleInterface
{
public:
/**
* Creates a Profiler client.
*
* @return The new client.
*/
virtual TSharedPtr<IProfilerClient> CreateProfilerClient() = 0;
protected:
/** Virtual destructor */
virtual ~IProfilerClientModule() { }
};