Files
UnrealEngineUWP/Engine/Config/Android/BaseAndroidInstallBundle.ini
thomas ross 21a6535bc6 Changes to drastically speed up Android bulk build iteration when using InstallBundleManager with a large number of paks.
#rb swarm
#test Android Dev Build
#preflight 636d53a7a430c8fbeab4b377

[CL 23147940 by thomas ross in ue5-main branch]
2022-11-15 19:42:39 -05:00

7 lines
436 B
INI

[InstallBundleSource.Bulk.MiscSettings]
; Allows our Bulk data source to serialize a BulkBuildData.ini if it was missing during loading.
; Can drastically speed up Bulk data source initialization for runs after the first as it won't have to compute
; Bulk bundle information during init.
bShouldSerializeMissingBulkBuildDataIni=true
; If we limit our file parsing in Bulk bundle sources to just .pak files
bOnlyGatherPaksInBulkData=true