Files
UnrealEngineUWP/Engine/Source/Programs/DotNETCommon/DotNETUtilities
ben marsh f8f42b6138 Fix remote builds failing due to new default SSH key format generated by version of ssh included with MacOS Mojave. The new format (as indicated by a "BEGIN OPENSSH PRIVATE KEY" header) is not supported by the version of SSH that we ship with the engine.
* Remote building now includes the SSH error when a build fails.
* Any private keys that don't have a BEGIN RSA PRIVATE KEY header are rejected, causing MakeAndInstallSSHKey to be re-run.
* MakeAndInstallSSHKey.bat now passes -m PEM to ssh-keygen, to force generation of keys in the old format.

#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4555827 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4555837 by ben marsh in Dev-Networking branch]
2018-11-09 13:09:45 -05:00
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