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* Actors and ActorComponents can now replicate subobjects by registering them via AddReplicatedSubObject instead of overriding the ReplicateSubObjects method. * Their bReplicateUsingRegisteredSubObjectList flag needs to be enabled for the list to be used. * When registering subobjects you can pass a ELifetimeCondition to choose on which connection the object will be replicated to. #jira UE-132890, UE-123417, UE-123417 #rb Ryan.Gerleve, Mattias.Hornlund, Brian.Bekich, Marc.Audy #ROBOMERGE-AUTHOR: louisphilippe.seguin #ROBOMERGE-SOURCE: CL 18922440 via CL 18924803 via CL 18925242 via CL 18926878 via CL 18928347 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v916-18915374) [CL 18928681 by louisphilippe seguin in ue5-main branch]