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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f8d47335a4dc0d02552c9841c7daecb0c4be9b48
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp
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steve robb f8d47335a4 Replaced RemoveAt(N, 1, EAllowShrinking::*) with RemoveAt(N, EAllowShrinking::*).
[CL 31626444 by steve robb in ue5-main branch]
2024-02-19 16:51:58 -05:00
..
Private
Replaced RemoveAt(N, 1, EAllowShrinking::*) with RemoveAt(N, EAllowShrinking::*).
2024-02-19 16:51:58 -05:00
Public
toggle off the input mesh preview when showing the complex collision mesh, so that users can see the preview mesh
2024-02-16 19:15:21 -05:00
MeshModelingToolsExp.Build.cs
Make the convert tool support a larger range of scene component sources, by switching away from tool targets to instead use a general scene component->mesh conversion function adapted from geometry script. Make the geometry script node also now use this function.
2023-12-15 16:11:52 -05:00
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