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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Developer/MeshUtilities
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Alexis Matte 306251d5f7 Skeletal mesh build refactor, the skeletal mesh now have the capability to be rebuild without reimport like the staticmesh.
Copying //UE4/Dev-Editor-SKBuildRefactor to Dev-Editor (//UE4/Dev-Editor)
#rb none
#jira UE-69881

[CL 9114926 by Alexis Matte in Dev-Editor branch]
2019-09-25 18:08:21 -04:00
..
Private
Skeletal mesh build refactor, the skeletal mesh now have the capability to be rebuild without reimport like the staticmesh.
2019-09-25 18:08:21 -04:00
Public
Skeletal mesh build refactor, the skeletal mesh now have the capability to be rebuild without reimport like the staticmesh.
2019-09-25 18:08:21 -04:00
MeshUtilities.Build.cs
Fix debug editor crash on Linux due to Persona static init to early during loading
2019-09-23 12:43:42 -04:00
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