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f811f3ef26a7962b4f52c22e48f2b86e428eae73
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidTargetPlatform
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Josh Adams f811f3ef26 - Fixing up ALL platform header files to match new required naming conventions for HAL files (XXXPlatformFile.h, not XXXFile.h, and all platforms must have a header file, even if it just #includes another one, like IOSPlatformTime.h just #includes ApplePlatformTime.h)
#rb none (too mind numbing)

[CL 6276051 by Josh Adams in Dev-Build branch]
2019-05-03 11:49:42 -04:00
..
Private
- Fixing up ALL platform header files to match new required naming conventions for HAL files (XXXPlatformFile.h, not XXXFile.h, and all platforms must have a header file, even if it just #includes another one, like IOSPlatformTime.h just #includes ApplePlatformTime.h)
2019-05-03 11:49:42 -04:00
Public
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
AndroidTargetPlatform.Build.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
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