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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Runtime/Landscape
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chris tchou 34dc7ae52a Use determinsitic GUID for landscape heightfield collision.
#rb jonathan.bard
#jira UE-193507

[CL 28499223 by chris tchou in ue5-main branch]
2023-10-05 10:49:50 -04:00
..
Classes
Fixed BP functions RenderHeightmap/Weightmap/s functions so that they don't require their transform and extents pin to be connected, since it's a supported case already.
2023-10-04 15:09:31 -04:00
Private
Use determinsitic GUID for landscape heightfield collision.
2023-10-05 10:49:50 -04:00
Public
Turned landscape brush size's max slider and max clamp value into project settings
2023-09-21 05:17:01 -04:00
Landscape.Build.cs
Added shader.build.cs file.
2023-07-27 22:53:25 -04:00
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