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UnrealEngineUWP
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f7f736dc106fbaea74c09973b911f01e51cfb4cd
UnrealEngineUWP
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Engine
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Source
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Runtime
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Landscape
History
chris tchou
34dc7ae52a
Use determinsitic GUID for landscape heightfield collision.
...
#rb jonathan.bard #jira UE-193507 [CL 28499223 by chris tchou in ue5-main branch]
2023-10-05 10:49:50 -04:00
..
Classes
Fixed BP functions RenderHeightmap/Weightmap/s functions so that they don't require their transform and extents pin to be connected, since it's a supported case already.
2023-10-04 15:09:31 -04:00
Private
Use determinsitic GUID for landscape heightfield collision.
2023-10-05 10:49:50 -04:00
Public
Turned landscape brush size's max slider and max clamp value into project settings
2023-09-21 05:17:01 -04:00
Landscape.Build.cs
Added shader.build.cs file.
2023-07-27 22:53:25 -04:00