Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
f7f736dc106fbaea74c09973b911f01e51cfb4cd
UnrealEngineUWP/Engine/Source/Runtime/GeometryFramework/Public
History
jimmy andrews d194498f95 Make the dynamic mesh debug collision rendering cache the collision shapes on the dynamic mesh scene proxy, to make sure there is not a race condition if the collision shapes are being updated on the game thread while collision rendering is enabled
#rb matija.kecman

[CL 28393018 by jimmy andrews in ue5-main branch]
2023-10-02 16:29:12 -04:00
..
Changes
…
Components
Make the dynamic mesh debug collision rendering cache the collision shapes on the dynamic mesh scene proxy, to make sure there is not a race condition if the collision shapes are being updated on the game thread while collision rendering is enabled
2023-10-02 16:29:12 -04:00
DynamicMeshActor.h
…
GeometryFrameworkModule.h
…
UDynamicMesh.h
fix dll export names somehow winding up in blueprint function display name strings during semi-automated dllexport conversion for UDynamicMesh.h
2023-07-18 09:42:25 -04:00
Powered by Gitea Page: 1107ms Template: 21ms
English
English
Licenses API