Files
UnrealEngineUWP/Engine/Source/Runtime/Experimental/ChaosVisualDebugger
chris caulfield 75ec65d5c9 Chaos - debris collision (all cvar gated - currently disabled)
- make the "one way collision" flag on body instance work
- objects set as one-way collision do not apply forces to other objects
- objects set as one-way collision do not collide with each other
- add a per-particle flag to disable the initial-overlap depenetration system (not wired up yet)
- debug draw cleanup

#rb vincent.robert, benn.gallagher

[CL 28468600 by chris caulfield in ue5-main branch]
2023-10-04 14:57:24 -04:00
..