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UnrealEngineUWP
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f7f736dc106fbaea74c09973b911f01e51cfb4cd
UnrealEngineUWP
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Engine
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Source
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Runtime
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Core
History
nick edwards
69726f5ee7
Update code using FJsonObject to use TCHAR strings instead of ANSI strings. Removes unnecessary string conversions and removes compilation errors when FJsonObject is updated to use FStringViews.
...
[CL 28536648 by nick edwards in ue5-main branch]
2023-10-06 08:18:42 -04:00
..
Internal
Add support for generating OnDemandToc data from UToc files on disk rather than downloading the data each time the process is launched. This feature is off by default.
2023-09-20 12:06:29 -04:00
Private
Increase Windows crash report timeout when running under Wine
2023-10-05 16:53:58 -04:00
Public
Update code using FJsonObject to use TCHAR strings instead of ANSI strings. Removes unnecessary string conversions and removes compilation errors when FJsonObject is updated to use FStringViews.
2023-10-06 08:18:42 -04:00
Tests
"any task" support
2023-09-26 12:17:47 -04:00
Core.Build.cs
Moved the Superluminal defines and includes to being private instead of public because all the code is private in Core.
2023-08-14 14:20:42 -04:00