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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f7f2eee7dbbcc5812289d9e8fe1dc2f00a6663cd
UnrealEngineUWP/Engine/Source/Developer/OutputLog/Private
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chris gagnon 72ba51c5bd Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
#rb none


#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 6838042 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)

[CL 6874679 by chris gagnon in Dev-Build branch]
2019-06-07 05:27:42 -04:00
..
OutputLogModule.cpp
Make Device Output Log non-experimental
2019-03-01 15:16:09 -05:00
SDebugConsole.cpp
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
SDebugConsole.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
SDeviceOutputLog.cpp
UE-69183 - iOS Device Output Log doesn't recover previously disconnected device
2019-03-20 13:40:55 -04:00
SDeviceOutputLog.h
Add ability to auto select the default device to SDeviceOutputLog and Fix static initialization shutdown bug in SOutputLog.
2019-02-25 09:00:34 -05:00
SOutputLog.cpp
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
2019-06-07 05:27:42 -04:00
SOutputLog.h
Add ability to auto select the default device to SDeviceOutputLog and Fix static initialization shutdown bug in SOutputLog.
2019-02-25 09:00:34 -05:00
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