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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f7592cb5b4ece7585db38b79cb28890e3fe7d379
UnrealEngineUWP/Engine/Source
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ben marsh f7592cb5b4 Revert change to use FileReference for executable to use in the <Spawn> task, to ensure we can use programs in the PATH.
#rb none
#jira
#rnx

#ROBOMERGE-SOURCE: CL 4403213 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)

[CL 4403215 by ben marsh in Staging-4.21 branch]
2018-09-27 16:54:04 -04:00
..
Developer
Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main) @ 4395008
2018-09-25 10:11:35 -04:00
Editor
Fix project browser reopening when creating a new project, if other command line arguments are present. Missing a space between the project file and previous argument list.
2018-09-27 16:31:09 -04:00
Programs
Revert change to use FileReference for executable to use in the <Spawn> task, to ensure we can use programs in the PATH.
2018-09-27 16:54:04 -04:00
Runtime
Fix IWYU issues with SQLite support.
2018-09-27 16:41:01 -04:00
ThirdParty
Fix IWYU issues with SQLite support.
2018-09-27 16:41:01 -04:00
UE4Client.Target.cs
Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
2018-03-06 13:26:20 -05:00
UE4Editor.Target.cs
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
2018-08-16 13:53:43 -04:00
UE4Game.Target.cs
Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
2018-03-06 13:26:20 -05:00
UE4Server.Target.cs
Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
2018-03-06 13:26:20 -05:00
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