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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f73603b46f5be082c541cae1bc70ee365258eafa
UnrealEngineUWP/Engine/Source
History
Ben Marsh f73603b46f Horde: Add a node type for storing opaque compact-binary objects without transcoding them into some other form.
#preflight none

[CL 23060179 by Ben Marsh in ue5-main branch]
2022-11-09 14:35:26 -05:00
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Developer
DDC: Invoke the build completion callback after storing to the cache
2022-11-09 13:57:59 -05:00
Editor
Don't consider the soon to be deleted object as part of the roots found in GatherObjectReferencersForDeletion
2022-11-09 07:40:24 -05:00
Programs
Horde: Add a node type for storing opaque compact-binary objects without transcoding them into some other form.
2022-11-09 14:35:26 -05:00
Runtime
Fixed thread safety of Engine.Sup[p]ressWarningsInOnScreenDisplay
2022-11-09 14:01:43 -05:00
ThirdParty
Updating Aftermath to version 2.18
2022-11-09 11:43:48 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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