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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f6a2e036330c15f97e5b58cdfdff60c9a52bb3d7
UnrealEngineUWP/Engine/Source/Editor/StatusBar
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andriy tylychko 6bf3101dcd deprecated FTicker and family and replaced by thread-safe FTSTicker
#jira UE-120090
#rb francis.hurteau


#ROBOMERGE-SOURCE: CL 17176325 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17176374 by andriy tylychko in ue5-release-engine-test branch]
2021-08-16 11:09:22 -04:00
..
Private
deprecated FTicker and family and replaced by thread-safe FTSTicker
2021-08-16 11:09:22 -04:00
Public
The output log can now be summoned from a drawer in each asset editor status bar. The default sequence mirrors -game behavior where '~' will toggle between focusing the console input box, opening the drawer, and restoring focus to the previously focused UI element. This behavior can be disabled in settings to prevent the output log from opening as a drawer with '~'. Additionally a separate shortcut can be bound in order to activate the output log drawer independently of console input box focus.
2021-05-13 09:36:03 -04:00
StatusBar.Build.cs
Nomad tabs docked with major tabs now have a menu instead of just empty space. The menu is simplified because nomad tabs do not belong to a specific editor.
2021-04-26 12:11:27 -04:00
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