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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f6a2e036330c15f97e5b58cdfdff60c9a52bb3d7
UnrealEngineUWP/Engine/Source/Developer/TraceInsights
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brandon dawson 86a1465d70 Perf improvement for memory graph track.
#preflight 611d0a815e73720001d100e3

#ROBOMERGE-SOURCE: CL 17214156 via CL 17214171
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17214179 by brandon dawson in ue5-release-engine-test branch]
2021-08-18 09:47:18 -04:00
..
Private/Insights
Perf improvement for memory graph track.
2021-08-18 09:47:18 -04:00
Public/Insights
FAssetEditorModeUILayer now serves as a layer between a given asset editor and the mode toolkits, so that the mode toolkits can request UI panels and the asset editor determines where they are located in the asset editor layout. The first implementation is in the level editor, and all default mode UI has been moved to FModeToolkit.
2021-08-12 10:54:54 -04:00
TraceInsights.Build.cs
[Insights] Memory: Added "Open source file of selected callstack frame in <IDE>" in context menu of a Callstack Frame tree item (in Mem Allocs tree table).
2021-06-14 08:36:15 -04:00
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