Files
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule
yoan stamant f687596e32 [StateTreeDebugger]
- enabled by default in the StateTreeEditor
- traces can be automatically started on non-editor targets by setting 'bAutoStartDebuggerTracesOnNonEditorTargets = true in StateTreeSettings or' under [/Script/StateTreeModule.StateTreeSettings]
in the .ini config file.
- traces can be manually started/stopped using `statetree.startdebuggertraces` and `statetree.stopdebuggertraces` from the console
#rb mikko.mononen

[CL 26152323 by yoan stamant in ue5-main branch]
2023-06-21 12:05:31 -04:00
..
2023-06-21 12:05:31 -04:00
2023-06-21 12:05:31 -04:00
2023-05-26 13:03:05 -04:00