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- enabled by default in the StateTreeEditor - traces can be automatically started on non-editor targets by setting 'bAutoStartDebuggerTracesOnNonEditorTargets = true in StateTreeSettings or' under [/Script/StateTreeModule.StateTreeSettings] in the .ini config file. - traces can be manually started/stopped using `statetree.startdebuggertraces` and `statetree.stopdebuggertraces` from the console #rb mikko.mononen [CL 26152323 by yoan stamant in ue5-main branch]