Files
UnrealEngineUWP/Engine/Source/Runtime/StaticMeshDescription
richard talbotwatkin 7d27d48d42 Do not assume that the static mesh triangles array will be compact prior to calculating triangle face normals/tangents.
#jira UE-109753

#ROBOMERGE-SOURCE: CL 15572840 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15572863 by richard talbotwatkin in ue5-main branch]
2021-03-02 15:34:39 -04:00
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