Files
UnrealEngineUWP/Engine/Source/Developer/TextureBuild/TextureBuild.Build.cs
dan thompson 278d3b0ce3 Type safety set to off to fix build issue as I missed some stuff.
#rb none
#preflight none

[CL 25514931 by dan thompson in ue5-main branch]
2023-05-17 15:58:28 -04:00

26 lines
472 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TextureBuild : ModuleRules
{
public TextureBuild(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(new string[]
{
"Engine",
});
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"DerivedDataCache",
"ImageCore",
"ImageWrapper",
"TextureBuildUtilities",
"TextureCompressor",
"TextureFormat",
});
}
}