Files
UnrealEngineUWP/Engine/Source/Runtime/ImageWriteQueue/ImageWriteQueue.Build.cs
Juan Canada 2ecf4f9708 Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00

26 lines
428 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ImageWriteQueue : ModuleRules
{
public ImageWriteQueue(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"ImageWrapper",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Engine",
"RenderCore",
"RHI",
}
);
}
}