Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Build.cs
michael noland 117f6b5a54 UnrealHeaderTool: Fixes for various unsafe implicit type conversion warnings (includes a few CoreUObject fixes as well, but that module is not enabled yet)
#jira UE-86949
[CODEREVIEW] marc.audy


#ROBOMERGE-SOURCE: CL 11053498 via CL 11053503 via CL 11053525
#ROBOMERGE-BOT: (v637-11041722)

[CL 11053536 by michael noland in Main branch]
2020-01-17 14:20:38 -05:00

34 lines
638 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealHeaderTool : ModuleRules
{
public UnrealHeaderTool(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Json",
"Projects"
}
);
PrivateIncludePaths.AddRange(
new string[]
{
// For LaunchEngineLoop.cpp include
"Runtime/Launch/Private",
"Programs/UnrealHeaderTool/Private",
});
bEnableExceptions = true;
UnsafeTypeCastWarningLevel = WarningLevel.Warning;
}
}