Files
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities
julien stjean f324e13073 Fixed two issues in the proxy merge tools.
1- The FExportMaterialProxy didn't give the proper static parameters for the materials instance. It always used those from the parent/master material.
2- The mesh description extracted from the static mesh component was sometimes invalid. This occurred when the mesh had an empty section as it first section. This resulted in a mesh with all its polygons being part of the first section when rendered for the proxy mesh.

Also renamed a variable in the create proxy mesh function since its previous name didn't make sense with what it is.

#jira UE-90322
#rb Sebastien.Lussier

#ROBOMERGE-SOURCE: CL 12234869 in //UE4/Release-4.25/... via CL 12234887
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v664-12234175)

[CL 12237471 by julien stjean in Main branch]
2020-03-17 20:02:37 -04:00
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