Files
UnrealEngineUWP/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerView.h
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

63 lines
2.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Input/CursorReply.h"
#include "Widgets/SWidget.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Framework/Commands/UICommandList.h"
#include "Widgets/Layout/SSplitter.h"
#include "Developer/LogVisualizer/Private/LogVisualizerPrivate.h"
#include "Widgets/Input/SComboButton.h"
#include "Widgets/Layout/SScrollBox.h"
class SVisualLoggerTimelinesContainer;
class SVisualLoggerView : public SVisualLoggerBaseWidget
{
public:
SLATE_BEGIN_ARGS(SVisualLoggerView)
: _ViewRange(TRange<float>(0.0f, 5.0f))
, _ScrubPosition(1.0f)
{}
/** The current view range (seconds) */
SLATE_ATTRIBUTE(TRange<float>, ViewRange)
/** The current scrub position in (seconds) */
SLATE_ATTRIBUTE(float, ScrubPosition)
SLATE_EVENT(FOnFiltersSearchChanged, OnFiltersSearchChanged)
SLATE_END_ARGS();
virtual ~SVisualLoggerView();
void Construct(const FArguments& InArgs, const TSharedRef<FUICommandList>& InCommandList);
float GetAnimationOutlinerFillPercentage() const {
SSplitter::FSlot const& LeftSplitterSlot = SearchSplitter->SlotAt(0);
SSplitter::FSlot const& RightSplitterSlot = SearchSplitter->SlotAt(1);
return LeftSplitterSlot.SizeValue.Get()/ RightSplitterSlot.SizeValue.Get();
}
void SetAnimationOutlinerFillPercentage(float FillPercentage);
TSharedRef<SWidget> MakeSectionOverlay(TSharedRef<class FVisualLoggerTimeSliderController> TimeSliderController, const TAttribute< TRange<float> >& ViewRange, const TAttribute<float>& ScrubPosition, bool bTopOverlay);
void SetSearchString(FText SearchString);
void OnFiltersChanged();
void OnSearchChanged(const FText& Filter);
void OnFiltersSearchChanged(const FText& Filter);
void OnSearchSplitterResized();
void OnChangedClassesFilter();
virtual FCursorReply OnCursorQuery(const FGeometry& MyGeometry, const FPointerEvent& CursorEvent) const override;
TSharedRef<SWidget> MakeClassesFilterMenu();
void ResetData();
protected:
TSharedPtr<class SVisualLoggerTimelinesContainer> TimelinesContainer;
TSharedPtr<class SSplitter> SearchSplitter;
TSharedPtr<class SScrollBox> ScrollBox;
TSharedPtr<class SSearchBox> SearchBox;
TSharedPtr<class SComboButton> ClassesComboButton;
float AnimationOutlinerFillPercentage;
};