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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f643a26a2d00a95aaeda55a4b601dd3522134c4e
UnrealEngineUWP/Engine/Source/Developer/HotReload/Private
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graeme thornton 03c63639bc Fixed some cases where the editor tries to spawn UBT to recompile modules using -TargetType=?. For projects with multiple editor targets, this won't work because UBT won't know which target to compile.
#ROBOMERGE-SOURCE: CL 11175923 via CL 11175944 via CL 11175951
#ROBOMERGE-BOT: (v640-11091645)

[CL 11175961 by graeme thornton in Main branch]
2020-01-30 09:21:02 -05:00
..
HotReload.cpp
Fixed some cases where the editor tries to spawn UBT to recompile modules using -TargetType=?. For projects with multiple editor targets, this won't work because UBT won't know which target to compile.
2020-01-30 09:21:02 -05:00
HotReloadClassReinstancer.cpp
Copying //UE4/Dev-Core [at] 10708550 to Dev-Main (//UE4/Dev-Main)
2020-01-07 15:54:23 -05:00
HotReloadClassReinstancer.h
Copying //UE4/Dev-Core [at] 10708550 to Dev-Main (//UE4/Dev-Main)
2020-01-07 15:54:23 -05:00
HotReloadLog.h
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
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