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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f63cdc13afe94bb1d304b68d4fa8fcfd79754c2a
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh
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jimmy andrews f63cdc13af Update FLocalPlanarSimplify to support simplification along straight creases in a mesh, where the sides of the crease may optionally belong to different PolyGroups
Add an edge simplification operation to the PolyEdit tool

#rb semion.piskarev
#preflight 63ee9a0f3c1eb56f055442ac

[CL 24276322 by jimmy andrews in ue5-main branch]
2023-02-16 21:55:32 -05:00
..
Private
Update FLocalPlanarSimplify to support simplification along straight creases in a mesh, where the sides of the crease may optionally belong to different PolyGroups
2023-02-16 21:55:32 -05:00
Public
Update FLocalPlanarSimplify to support simplification along straight creases in a mesh, where the sides of the crease may optionally belong to different PolyGroups
2023-02-16 21:55:32 -05:00
DynamicMesh.Build.cs
Tweaked unity sizes.
2022-11-17 00:29:06 -05:00
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