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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f62c78b5bdb901ca663d01b1fd92dc6d5ece6ecf
UnrealEngineUWP/Engine/Source
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serge bernier f62c78b5bd Delay the platform ShaderAutoGen. Thoses are generated header files needed when we compile shaders. We need to delay the platform initialization from the current platform since it needs to happen after the DeviceProfileManager creation. Move ShaderAutoGenInit code out from LaunchEngineLoop.cp since it only needed from ShaderCompile.
#rb [at]josh.Adams
#preflight EMT A/B tests

[CL 21923877 by serge bernier in ue5-main branch]
2022-09-09 13:21:55 -04:00
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Developer
Interchange:
2022-09-09 12:18:42 -04:00
Editor
Construct component class registry with full path to classes not just name.
2022-09-09 13:11:19 -04:00
Programs
Horde: Fix missing audit log message when a user declines an issue.
2022-09-09 13:06:18 -04:00
Runtime
Delay the platform ShaderAutoGen. Thoses are generated header files needed when we compile shaders. We need to delay the platform initialization from the current platform since it needs to happen after the DeviceProfileManager creation. Move ShaderAutoGenInit code out from LaunchEngineLoop.cp since it only needed from ShaderCompile.
2022-09-09 13:21:55 -04:00
ThirdParty
MaterialX: remove source and build products for old 1.38.1 version
2022-09-08 09:19:42 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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