Files
UnrealEngineUWP/Engine/Source/Runtime
nuno leiria 321b2b45c8 Allow async RenderAssetStreaming updates to run past past the StreamingManager tick, and only sync where needed.
Enable r.Streaming.OverlapAssetAndLevelTicks for all non-editor platforms

Saves between 0.1ms to 1ms on the game thread, depending on the platform

#preflight 61fbb9d0033a864b77ebbc47
#rb jian.ru

#ROBOMERGE-AUTHOR: nuno.leiria
#ROBOMERGE-SOURCE: CL 18861492 via CL 18861515 via CL 18861517 via CL 18861778 via CL 18861837
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)

[CL 18861838 by nuno leiria in ue5-main branch]
2022-02-04 07:06:32 -05:00
..
2022-02-03 20:23:49 -05:00
2022-02-01 14:39:50 -05:00
2022-02-03 15:47:19 -05:00
2022-01-06 16:44:09 +00:00
2022-02-03 19:11:30 -05:00
2022-01-31 13:25:06 -05:00
2022-01-28 13:38:55 -05:00
2022-02-03 12:09:32 -05:00
2022-02-03 12:09:32 -05:00