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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f59865ad4ade9d283fff92c9910f4fd39ca73ec9
UnrealEngineUWP/Engine/Source/Runtime/UMG
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Max Chen 710ede0874 Sequencer: Fix section evaluation so that the evaluation time is clamped to the nearest section's start or end time if the evaluation time is not within the section.
[CL 2643562 by Max Chen in Main branch]
2015-08-04 12:09:46 -04:00
..
Private
Sequencer: Fix section evaluation so that the evaluation time is clamped to the nearest section's start or end time if the evaluation time is not within the section.
2015-08-04 12:09:46 -04:00
Public
DynamicPropertyPath now checks to make sure the UObject isn't unreachable before trying to process an event with it.
2015-08-03 16:03:27 -04:00
UMG.Build.cs
MovieScene: Merging non-functional refactor changes/fixes
2015-07-14 14:13:08 -04:00
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